If you do, or you don't stroke her pride properly, Yuffie will penalize you for the errors of your way and start all over again with finding her. The correct answers to the questions are as follows:. After that, you can level up a little by wandering around, resting at Fort Condor if necessary.
It is recommended getting your characters up to at least level 20, Cloud will surpass as you cannot change party members with him. You can adequately level up your materia and get decent amounts of EXP wandering about in the forest where you found Yuffie, but keep your wits about when it comes to keeping your party alive as the monsters in the forest are fast and deal decent damage.
Be sure to set your limit breaks for those that have reached level 2 in order to acquire more limit breaks. Then proceed to Junon. You also now have the opportunity for the first Wutai sidequest but you need to be able to reach Wutai by sea which at this point you don't have access yet.
At this point, you can't do much in Junon. You can visit the shop but the shopkeeper won't sell anything right now. Before proceeding, it's definitely important to head out to the field to gain experience, AP and limit breaks.
Level 2 spells such as Bolt2, Ice2, etc. Hopefully, you will have built up some Level 2 Limit Breaks , as well. Once in Junon, head down to the beach to find Priscilla calling for her friend, Mr.
When she discovers that you're behind her, she yells at you, believing you're with the Shinra. A monster appears from the sea, and it's not clear what happens but soon Priscilla is drowning and you're attacked by Bottomswell.
Bottomswell is a bit of a challenge. He is obviously water-based but he also flies. The latter presents a problem for physical attacks; he can only be hit with long range attacks. First, attach the long range materia to whoever you want to be able to use physical attacks. Barret and Yuffie have long range weapons anyway, unless you gave Barret the Atomic Scissors.
It would be a good idea to use limit breaks as soon as possible, and use level 2 spells linked with All materia; you'll get the MP back soon. Also, make sure you have a Restore materia on at least two party members. Lastly, Bottomswell can be poisoned, so you may want to take advantage of that. It is however possible to defeat Bottomswell with a party of levels 18 and level 1 spells.
The worst thing he does to you is Waterpolo. It creates an HP stealing bubble around one of your characters, just like Reno's Pyramid. Whenever this happens, you have to target it with magic. Make sure you hit the bubble and not your teammate. A good way of dealing with this is to just attack with a spell linked to All. It will also target the bubble. Make sure to keep your HP up. After the monster is dead, it's time to breathe life back into Priscilla.
The controls will be explained. Exhale when the CPR meter is full 9 breaths. Repeat five times until Priscilla is revived. Don't worry if this seems to take longer than it should; a slightly mistimed breath will cause you to start over. Her father will take her home to rest, and you should take rest too in the rightmost house in Junon, there's an elderly woman standing guard in front of that house, speak to her and she will accommodate you for your trouble.
After a disturbing dream about Tifa, you wake up and find out something funny is going on outside. Note: there is a battle at Fort Condor available between the time you get up and when you talk to Priscilla.
If you want to, do that now. If not, go outside and up the steps. Priscilla is awake, and shows her gratitude by giving you the Shiva materia , a very nice ice-based summon. Now, music can be heard from above, which means that Rufus is having a parade in his own honor. It looks like he's going to cross the ocean too, and you'll need to get aboard the ship.
Priscilla helps you get up to the Junon proper. Your friends leave climbing electric towers to pros, which means Cloud is going to have to go alone. Barret takes your PHS too, so it doesn't break if you fall into water. Note: There is yet another Fort Condor battle available now, after entering the beach water with Mr. Dolphin but before you actually jump as in simply get into the beach water and then leave.
Priscilla calls Mr. You now have to practice a series of military poses. This corresponds with an upcoming mini game, so get in a few practice rounds before you leave. Once the officer takes off you can explore Junon a little more freely. This is worth visiting for the Revive materia alone. No fighting required. Check the floor for an Enemy Skill materia. You need to perform, as before, to delight Rufus before he leaves. An approval of 50 or less will earn you Silver Glasses ; 51 to 99 will earn you an HP Plus ; or more points will get you a Force Stealer.
The last is difficult to snag, but is a good weapon for Cloud at this point. Email This BlogThis! Labels: final fantasy vii , jrpg , pc , psx , rpg , video game , walkthrough. Scarlet reached her, but after a brief cat fight, Tifa jumped off the cannon and onto the Highwind airship piloted by her friends, allowing the party to leave. Rufus sent out troops to attack the Weapon, but to no avail.
Shinra eventually destroyed the Weapon by firing the Mako Cannon at it at point-blank range. However, many citizens were killed in the Weapon attack and cannons' crossfire. Junon's economy was heavily damaged destroyed as some store and bar owners tell the party, due to the lack of customers. After Shinra's Huge Materia to destroy Meteor, the cannon was rendered useless due to the loss of its primary power source.
Scarlet had the cannon transferred to Midgar and converted it to run on mako energy from the mako reactors so it can be used against Sephiroth. While traveling through the Midgar Wasteland to Edge , Reeve Tuesti told Vincent Valentine that, contrary to the public report, which states twenty to thirty people have gone missing, a total of 1, people had suddenly vanished without a trace.
Despite the World Regenesis Organization 's efforts, their search turned up nothing. This was only the beginning of what would become a series of attacks by Deepground.
Junon is located to the west on the eastern continent of the planet. It is directly adjacent to Under Junon, located at the foot of its right side, and is situated on the side of a vast cliff overlooking the ocean.
The terrain and walls surrounding the city mean it must be reached only through an elevator from Under Junon, which itself is well-guarded. Junon is dominated by its Mako Cannon in the center. With the cannon splitting the city down the middle, the city is divided into two halves: Lower Junon, where the dock is located, and Upper Junon, where the airport is located.
The center of Junon includes the Junon Branch, the cannon, and a path down beneath Junon to the submarine dock and the Underwater Reactor. Both Lower and Upper Junon comprise rows of houses with European architecture, a road running along them, and an alleyway in-between them.
Large flags for Shinra are dotted along the roads, and a wall along the road on the bottom way separates the city from the ocean. Each of the city is home to a number of shops, a bar, and a barracks. Lower Junon is located on the left side of the cannon, and connects to the docks. Along this half of the city is the Shinra Member's Bar and the Junon Inn, as well as struggling stores selling items that are of lower value than those in Upper Junon.
In the basement of its barracks is the Respectable Inn. On the right side of the cannon is Upper Junon, which connects to the airport. This half has stores that sell more valuable items, as well as a weapon store and bar with drunkards in an alleyway. Being connected to the airport and the Under Junon elevator, this half of the city greets visitors first.
The Junon Underwater Reactor is connected to the city's submarine dock, which itself is attached to Junon Path at the city's center. Much of Junon's population are military personnel, with the largest buildings of both Upper and Lower Junon being barracks, and a major military presence throughout the entire city.
Throughout the rest of Junon are largely struggling small businesses. Many shopkeepers talk about their inability to attract customers, and one materia store is forced to hire girls to beckon customers so the business can compete, though doing so means the owner makes less than the girls.
Junon is first visited during "The Stowaway Strategy" by a party led by Cloud. After reaching it via Under Junon , Cloud must participate in a parade minigame in order to sneak through Shinra's security and board the Cargo Ship. This is one of few instances in the game where the player is required to control certain party members for a few segments.
In escaping Junon, Tifa is involved in two minigames, one in which she must escape a gas chamber for execution, and another in which she must win a slap fight against Scarlet.
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